Captive Weird // Compleated Conjurer (49)
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Captive Weird // Compleated Conjurer
Creature — Weird
Defender
: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)
: Transform this creature. Activate only as a sorcery. ( can be paid with either or 2 life.)
Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.
Power: 1
Toughness: 3
Illustrated by Manuel Castañón
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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